During my roughly 7 years in the game industry I mostly worked on mobile game projects such as, Pilot Perils, Shoot ’n loot and Heroes Battle as a 2D general and marketing artist. Other projects include Awesomenauts and Lumini, released on various platforms.
Currently working as an independent artist/illustrator. I focus on the following:
- Create my own brand/IP
- Set up webshop
- Create designs and merch
- Social media presence
- Marketing
At Chimpworks, I’ve worked as a marketing artist for about a year on various projects. My tasks include:
- Generate ideas for creatives
- Research using marketing tools like Apptica and AppMagic
- Create store assets
- Icons
- Screenshots
- Banners
- Logo’s
At Chimpworks, I mainly worked as a generalist on various projects. I specialize in concept art; exploring and generating ideas. My tasks include:
- Concept art
- Character design
- Asset design
- UI design and implementation
- Storyboarding
- VFX
- Animation
For this project I was the lead artist and worked with an existing art style that was already set up.
- Concept art
- Character/enemy design
- Asset design
- UI design and implementation
- Animation
At Ronimo games I did my internship and worked on their hit: Awesomenauts. I worked on a range of tasks, including:
- Creating Splash Art/marketing materials
- Icons
- Concepting character skins and levels