Dilay Erol

 
Dilay Erol
2D General artist and Illustrator
+31 610360543
Woerden, the Netherlands
Skills
Adobe Photoshop
Adobe Illustrator
Unity Engine
Spine
Adobe Premiere
Adobe After Effects
WordPress
Procreate
SVN Clients
Asana
Notion
Sendinblue

During my roughly 7 years in the game industry I mostly worked on mobile game projects such as, Pilot Perils, Shoot ’n loot and Heroes Battle as a 2D general and marketing artist. Other projects include Awesomenauts and Lumini, released on various platforms.

Work experience
Illustrator
Independent2022-present

Currently working as an independent artist/illustrator. I focus on the following:

  • Create my own brand/IP
  • Set up webshop
  • Create designs and merch
  • Social media presence
  • Marketing

Marketing artist
Chimpworks2021-2022

At Chimpworks, I’ve worked as a marketing artist for about a year on various projects. My tasks include:

  • Generate ideas for creatives
  • Research using marketing tools like Apptica and AppMagic
  • Create store assets
  • Icons
  • Screenshots
  • Banners
  • Logo’s

2D General artist
Chimpworks2018-2022

At Chimpworks, I mainly worked as a generalist on various projects. I specialize in concept art; exploring and generating ideas. My tasks include:

  • Concept art
  • Character design
  • Asset design
  • UI design and implementation
  • Storyboarding
  • VFX
  • Animation

2D General artist
Excalisoft2015-2018

For this project I was the lead artist and worked with an existing art style that was already set up.

  • Concept art
  • Character/enemy design
  • Asset design
  • UI design and implementation
  • Animation

2D General artist
Ronimo Internship2014-2014

At Ronimo games I did my internship and worked on their hit: Awesomenauts. I worked on a range of tasks, including:

  • Creating Splash Art/marketing materials
  • Icons
  • Concepting character skins and levels

Education
Game Artist
Utrecht School of the Arts2011-2015
Interaction Design
Mediacollege Amsterdam2007-2011
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