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Lumini


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Lumini

For my graduation project I got to join a little team in startup company Speelbaars consisting of my fellow classmates. The goal for me was to tell a story using visual cues and this was actually a perfect fit as the game is heaviliy narrative driven combining visuals and sound.

Project info

  • Released game – various platforms
  • Start-up company
  • Year: 2015

Responsibilities

  • Concept art
  • Environment art
  • Asset design
  • Narrative design
  • Promotional art
  • Texture creation

Software

  • Unity Engine
  • Photoshop

Concept art

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Textures

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Asset Design

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Promotional artwork

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