About me
I'm Dilay, a digital 2D artist trained in game art, but shifted my focus more towards illustration, storytelling and character design.
During my roughly 7 years in the game industry I mostly worked on mobile game projects such as, Pilot Perils, Shoot 'n loot and Heroes Battle as a generalist artist. Other projects include Awesomenauts and Lumini, released on various platforms. For these I mostly worked as a concept artist (which is what I love doing most)
For about a year, I also worked as a Marketing Artist and helped creating marketing materials for product promotion, but also for testing purposes (UA).
As for the rest; I'm a sucker for Animal Crossing, anything Ghibli and Genshin Impact. Based in the Netherlands with a wonderful partner and the two cutest turds of doggies!